What do you think it's the better way to achieve the best picture on a standard CRT using Bettle PSX?
While using the Vulkan driver and the Bettle hardware render, I prefer to increase the internal resolution to 8x and use a horizontal resolution of 2560.
Using the the software render, anything above 2x of internal resolution is too slow, so I prefer to use 640x240 with the internal resolution at 2x.
I'm still not sure if doing this kind of thing produces any scaling artifact. I hope not.
PSX games looks MUCH better with a higher horizontal resolution while maintaining 240p. Very sharp.
There is also a new option called Super Sampling (downsample from internal upscale) that makes the graphics looks very smooth, but too blurry for my taste.
Can we achieve this mode with Windows + Retroarch + MME4CRT ?
I've a Trinitron Multiscan 20sfII CRT for testing.
Specials settings needed ? CRTemudriver is needed ?
just a simple question:
what about config.txt resolution for to use 1920 super resolution crtswitchress on 15Khz?
i dont need to take care of it or 320x240 is needed?