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Wrong aspect ratio in retro arch 1.7.5 / 1.7.6 for 320x200 Games
#11
Oh, OK. The code has been fixed in the source. I will need to compile it for windows.

Please await 1.7.6.5. I'll try and get this done over the week end.
MME4CRT Founder / Developer. 

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RE: Wrong aspect ratio in retro arch 1.7.5 / 1.7.6 for 320x200 Games - by alphanu - 03-30-2019, 10:12 AM

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