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	<channel>
		<title><![CDATA[MME4CRT Forum - Support]]></title>
		<link>https://mme4crt.alphanudesign.co.uk/forum/</link>
		<description><![CDATA[MME4CRT Forum - https://mme4crt.alphanudesign.co.uk/forum]]></description>
		<pubDate>Fri, 24 Apr 2026 02:14:14 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Dynamic resolution issues]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1797</link>
			<pubDate>Tue, 03 Nov 2020 09:12:02 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1797</guid>
			<description><![CDATA[I am currently using crt emudriver and have been having a hard time getting dynamic resolutions to work. my gpu that i use for 15khz is the amd hd5450, it works well with native res and super resolutions. I've made a few dynamic resolutions and everytime i try and load a game, it does not switch to the proper resolution and would stay at my desktop resolution instead. Any ideas as to how i may be able to fix this? I also use windows 10 as my main os.]]></description>
			<content:encoded><![CDATA[I am currently using crt emudriver and have been having a hard time getting dynamic resolutions to work. my gpu that i use for 15khz is the amd hd5450, it works well with native res and super resolutions. I've made a few dynamic resolutions and everytime i try and load a game, it does not switch to the proper resolution and would stay at my desktop resolution instead. Any ideas as to how i may be able to fix this? I also use windows 10 as my main os.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MME4CRT on Lubuntu - squished image]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1792</link>
			<pubDate>Thu, 27 Aug 2020 10:27:45 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1792</guid>
			<description><![CDATA[Hey,<br />
<br />
i installed the Image and executed the Script found here on the forums but when i turn CRTResSwitch on, the image is just squished. Am i missing something?<br />
<br />
Thanks.<br />
<br />
Setup:<br />
<br />
I5 3570K<br />
<br />
ASRock Z77 Extreme 4<br />
<br />
R7 240 (via UMSA)]]></description>
			<content:encoded><![CDATA[Hey,<br />
<br />
i installed the Image and executed the Script found here on the forums but when i turn CRTResSwitch on, the image is just squished. Am i missing something?<br />
<br />
Thanks.<br />
<br />
Setup:<br />
<br />
I5 3570K<br />
<br />
ASRock Z77 Extreme 4<br />
<br />
R7 240 (via UMSA)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CRT Turns off when enabling CRT SwitchRes]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1788</link>
			<pubDate>Fri, 31 Jul 2020 01:23:24 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1788</guid>
			<description><![CDATA[I have a Raspberry PI 3b+ connected through a VGA666 to a CRT Monitor. I'm currently running Retropie + EmulationStation + RetroArch 1.7.6 at 800x600x85Hz using HDMI_TIMINGS in my config.txt.<br />
<br />
When I go into Retroarch config, I set CRT Super Resolution to 1920. As soon as I toggle CRT Switch Res to ON, the monitor shuts off. I tried turning the monitor back on, but it says No Signal. The monitor definitely supports 1920; 1920x1440x75 Hz is one of its native resolutions.<br />
<br />
Am I missing something obvious? Thanks for any help!]]></description>
			<content:encoded><![CDATA[I have a Raspberry PI 3b+ connected through a VGA666 to a CRT Monitor. I'm currently running Retropie + EmulationStation + RetroArch 1.7.6 at 800x600x85Hz using HDMI_TIMINGS in my config.txt.<br />
<br />
When I go into Retroarch config, I set CRT Super Resolution to 1920. As soon as I toggle CRT Switch Res to ON, the monitor shuts off. I tried turning the monitor back on, but it says No Signal. The monitor definitely supports 1920; 1920x1440x75 Hz is one of its native resolutions.<br />
<br />
Am I missing something obvious? Thanks for any help!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Got it working, just a few issues I need help with...]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1785</link>
			<pubDate>Tue, 14 Jul 2020 23:43:39 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1785</guid>
			<description><![CDATA[I couldn't get the stand alone lubuntu distro working, but I did manage to get MME4CRT working by installing SparkyLinux ( a lightweight Debian based distro with a LxQt desktop environment) and running alphanu's script. RetroArch compiled and for the most part works. I only need to figure out how to work around a few issues and I'll be happy.<br />
<br />
I set the startup resolution for the main GUI menu via retroarch.cfg to be 640x480. I don't enable SwitchRes here, but on a per game basis. There may be no reason to do it this way, but I've had issues with other builds of RetroArch acting strangely otherwise. However, when launching a game, RetroArch switches from 640x480 to 1280x1024. This is not the desktop resolution either. The desktop is set to 1280x960. I'm using a uGreen HDMI to VGA converter to display the image to a 31 Khz CRT. This converter box always seems to want to default to 1280x1024. I don't know if converter boxes have EDID but this seems to be set to the preferred resolution. Windows and Linux both want to default to it. Once in game, I can use the quick menu to turn on CRT Switchres and it works fine. I then save a per game override. However, after closing the game (using "Close Content), rgui remains in whatever super resolution was set by CRT Switchres, not 640x480. If I exit RetroArch, it still remains in this resolution and doesn't reset to the desktop resolution. Is there a way to fix this?<br />
<br />
For games above 480 height where I don't use super resolution (I tried it but it didn't seem to do anything, I think I read CRT Switchres isn't meant to work in this case), I thought I could create a per game .cfg file override and specify the resolution and refresh rate, with for example, video_fullscreen_x = "640", video_fullscreen_y = "480", and video_refresh_rate = "60.0000" but RetroArch ignores this even though the OSD comes up and says the override was loaded.<br />
<br />
The last issue is with tate games. The "problem" is that CRT Switchres works as its supposed to work. That is it assumes you're going to play it that way. For example, I tried Pengo which is 224x288 horizontally, but since its a tate game, Switchres considers the resolution to be 288x224 and creates a modeline with a 224px height. Displayed horizontally, I can't get the correct aspect ratio using integer scaling, and non integer looks bad. In Windows I could get around this by creating a 288px super resolution and switching to it manually, but in Linux you can't switch resolutions from the gui. I'm rather inexperienced with Linux, I understand you can create custom modelines with Xrandr, but since RetroArch seems to ignore overrrides, if I created a custom modeline and put the resolution I want in the games' .cfg file it wouldn't work anyway.<br />
<br />
Any help anyone can give would be appreciated.]]></description>
			<content:encoded><![CDATA[I couldn't get the stand alone lubuntu distro working, but I did manage to get MME4CRT working by installing SparkyLinux ( a lightweight Debian based distro with a LxQt desktop environment) and running alphanu's script. RetroArch compiled and for the most part works. I only need to figure out how to work around a few issues and I'll be happy.<br />
<br />
I set the startup resolution for the main GUI menu via retroarch.cfg to be 640x480. I don't enable SwitchRes here, but on a per game basis. There may be no reason to do it this way, but I've had issues with other builds of RetroArch acting strangely otherwise. However, when launching a game, RetroArch switches from 640x480 to 1280x1024. This is not the desktop resolution either. The desktop is set to 1280x960. I'm using a uGreen HDMI to VGA converter to display the image to a 31 Khz CRT. This converter box always seems to want to default to 1280x1024. I don't know if converter boxes have EDID but this seems to be set to the preferred resolution. Windows and Linux both want to default to it. Once in game, I can use the quick menu to turn on CRT Switchres and it works fine. I then save a per game override. However, after closing the game (using "Close Content), rgui remains in whatever super resolution was set by CRT Switchres, not 640x480. If I exit RetroArch, it still remains in this resolution and doesn't reset to the desktop resolution. Is there a way to fix this?<br />
<br />
For games above 480 height where I don't use super resolution (I tried it but it didn't seem to do anything, I think I read CRT Switchres isn't meant to work in this case), I thought I could create a per game .cfg file override and specify the resolution and refresh rate, with for example, video_fullscreen_x = "640", video_fullscreen_y = "480", and video_refresh_rate = "60.0000" but RetroArch ignores this even though the OSD comes up and says the override was loaded.<br />
<br />
The last issue is with tate games. The "problem" is that CRT Switchres works as its supposed to work. That is it assumes you're going to play it that way. For example, I tried Pengo which is 224x288 horizontally, but since its a tate game, Switchres considers the resolution to be 288x224 and creates a modeline with a 224px height. Displayed horizontally, I can't get the correct aspect ratio using integer scaling, and non integer looks bad. In Windows I could get around this by creating a 288px super resolution and switching to it manually, but in Linux you can't switch resolutions from the gui. I'm rather inexperienced with Linux, I understand you can create custom modelines with Xrandr, but since RetroArch seems to ignore overrrides, if I created a custom modeline and put the resolution I want in the games' .cfg file it wouldn't work anyway.<br />
<br />
Any help anyone can give would be appreciated.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CRTSwitchres creates resolutions on wrong device in Manjaro]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1783</link>
			<pubDate>Sun, 14 Jun 2020 16:10:45 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=1783</guid>
			<description><![CDATA[Copied from my post over at Libretro Forums:<br />
<br />
So running Manjaro on a 780Ti, I am unable to have Switchres properly switch resolution. This is the case with Vulkan, GL &amp; GLcore. RA reports a change in refresh rate, and the visible area scales to fill the screen. Resolution stays, though.<br />
<br />
Switchres always worked on my Windows install. Here's my log from attempting to switch in Captain Commando:<br />
<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>    [INFO] RetroArch 1.8.8 (Git 9552f87157)<br />
    [INFO] === Build =======================================<br />
    [INFO] CPU Model Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz<br />
    [INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2<br />
    [INFO] Built: May 27 2020<br />
    [INFO] Version: 1.8.8<br />
    [INFO] Git: 9552f87157<br />
    [INFO] =================================================<br />
    [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/.state".<br />
    [INFO] Version of libretro API: 1<br />
    [INFO] Compiled against API: 1<br />
    [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using RGB565 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 24576 bytes buffer, got 18432.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] SRAM will not be saved.<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_music_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_video_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_image_history.lpl].<br />
    [INFO] Loading favorites file: [/home/dukeskinny/.config/retroarch/content_favorites.lpl].<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] [Vulkan]: Do not need to re-create swapchain.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] Using content: /run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip.<br />
    [INFO] arg #0: retroarch<br />
    [INFO] arg #1: /run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip<br />
    [INFO] arg #2: -s<br />
    [INFO] arg #3: /run/media/dukeskinny/Feting/RetroArch Data/saves<br />
    [INFO] arg #4: -S<br />
    [INFO] arg #5: /run/media/dukeskinny/Feting/RetroArch Data/states<br />
    [INFO] arg #6: -c<br />
    [INFO] arg #7: /home/dukeskinny/.config/retroarch/retroarch.cfg<br />
    [INFO] arg #8: -L<br />
    [INFO] arg #9: /home/dukeskinny/.config/retroarch/cores/mame_libretro.so<br />
    [INFO] arg #10: -v<br />
    [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.<br />
    [INFO] Unloading game..<br />
    [INFO] Unloading core..<br />
    [INFO] Unloading core symbols..<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] RetroArch 1.8.8 (Git 9552f87157)<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/captcomm.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/captcomm.state".<br />
    [INFO] === Build =======================================<br />
    [INFO] CPU Model Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz<br />
    [INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2<br />
    [INFO] Built: May 27 2020<br />
    [INFO] Version: 1.8.8<br />
    [INFO] Git: 9552f87157<br />
    [INFO] =================================================<br />
    [INFO] Loading dynamic libretro core from: "/home/dukeskinny/.config/retroarch/cores/mame_libretro.so"<br />
    [INFO] [Overrides] core-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.cfg.<br />
    [INFO] [Overrides] content-dir-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/captcomm.cfg.<br />
    [INFO] [Overrides] content-dir-specific overrides stacking on top of previous overrides.<br />
    [INFO] [Overrides] no game-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/captcomm.cfg.<br />
    [INFO] Config: appending config "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.cfg"<br />
    [INFO] Config: appending config "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/Capcom Play System.cfg"<br />
    [INFO] [Environ]: SET_VARIABLES.<br />
    [INFO] [Remaps]: remap directory: /home/dukeskinny/.config/retroarch/config/remaps<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/captcomm.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/captcomm.state".<br />
    [INFO] [Environ]: GET_LOG_INTERFACE.<br />
    [INFO] [Environ]: SYSTEM_DIRECTORY: "/run/media/dukeskinny/Feting/RetroArch Data/system".<br />
    [libretro INFO] SYSTEM_DIRECTORY: /run/media/dukeskinny/Feting/RetroArch Data/system<br />
    [INFO] [Environ]: CORE_ASSETS_DIRECTORY: "/home/dukeskinny/.config/retroarch/downloads".<br />
    [libretro INFO] CONTENT_DIRECTORY: /home/dukeskinny/.config/retroarch/downloads<br />
    [libretro INFO] SAVE_DIRECTORY: /run/media/dukeskinny/Feting/RetroArch Data/saves<br />
    [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.<br />
    [INFO] Content loading skipped. Implementation will load it on its own.<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [INFO] Skipping SRAM load..<br />
    [INFO] Version of libretro API: 1<br />
    [INFO] Compiled against API: 1<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [libretro INFO] AV_INFO: width=640 height=480<br />
    [libretro INFO] AV_INFO: max_width=640 max_height=480<br />
    [libretro INFO] AV_INFO: aspect_ratio = 1.333333<br />
    [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000<br />
    [INFO] [Cheats]: Load game-specific cheatfile: /home/dukeskinny/.config/retroarch/cheats/MAME/captcomm.cht<br />
    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.<br />
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 120.00 Hz, Game = 60.00 Hz)<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using BGRA8888 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Shaders]: preset directory: /run/media/dukeskinny/Feting/RetroArch Data/config/<br />
    [INFO] [Shaders]: preset directory: /home/dukeskinny/.config/retroarch/<br />
    [INFO] [Shaders]: preset directory: /run/media/dukeskinny/Feting/RetroArch Data/shaders/presets<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 12288 bytes buffer, got 9216.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_music_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_video_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_image_history.lpl].<br />
    [INFO] Loading favorites file: [/home/dukeskinny/.config/retroarch/content_favorites.lpl].<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [libretro INFO] Starting game:/run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip<br />
    [libretro INFO] Game name: captcomm, Game description: Captain Commando (World 911202)<br />
    [libretro ERROR] System not found: Capcom Play System<br />
    [libretro WARN] Driver Capcom Play System not found -1<br />
    [libretro INFO] Creating frontend for game: captcomm<br />
    [libretro INFO] Softlists: 1<br />
    [libretro INFO] SOURCE FILE: ../../../../../src/mame/drivers/cps1.cpp<br />
    [libretro INFO] PARENT: 0<br />
    [libretro INFO] NAME: captcomm<br />
    [libretro INFO] DESCRIPTION: Captain Commando (World 911202)<br />
    [libretro INFO] YEAR: 1991<br />
    [libretro INFO] MANUFACTURER: Capcom<br />
    [libretro INFO] RES:1<br />
    [libretro INFO] MAIN FIRST<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [libretro INFO] AV_INFO: width=384 height=224<br />
    [libretro INFO] AV_INFO: max_width=384 max_height=224<br />
    [libretro INFO] AV_INFO: aspect_ratio = 1.333333<br />
    [libretro INFO] AV_INFO: fps = 59.637405 sample_rate = 48000.000000<br />
    [INFO] [Environ]: SET_SYSTEM_AV_INFO.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] [Audio]: Set audio input rate to: 48291.84 Hz.<br />
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 120.00 Hz, Game = 59.64 Hz)<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using BGRA8888 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 12288 bytes buffer, got 9216.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] Game focus is: : off.<br />
    [libretro INFO] ChangeAV: w:384 h:224 ra:1.333333.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] Setting refresh rate to: 120.000 Hz.<br />
    [INFO] Setting refresh rate to: 119.275 Hz.<br />
    [INFO] [Vulkan]: Do not need to re-create swapchain.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Overrides] configuration overrides unloaded, original configuration restored.<br />
    [INFO] [PulseAudio]: Unpausing.<br />
    [INFO] [Cheats]: Save game-specific cheatfile: /home/dukeskinny/.config/retroarch/cheats/MAME/captcomm.cht<br />
    [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.<br />
    [INFO] Unloading game..<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] Unloading core..<br />
    [INFO] Unloading core symbols..<br />
    [INFO] [Core Options]: Saved core options file to "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.opt"<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.</code></div></div><br />
<br />
**Update** This is the output from xrandr. It seems resolutions are created successfully, just not actualized. **No wait, the resolutions are created on the wrong device, aren't they?**<br />
<br />
<a href="https://imgur.com/a/BL0PK0y" target="_blank" rel="noopener" class="mycode_url">https://imgur.com/a/BL0PK0y</a><br />
<br />
**Update 2** Tried setting Monitor Index to 0 (Auto). No luck. Neither 0 nor 1 worked. This is with only the CRT active and designated as primary.]]></description>
			<content:encoded><![CDATA[Copied from my post over at Libretro Forums:<br />
<br />
So running Manjaro on a 780Ti, I am unable to have Switchres properly switch resolution. This is the case with Vulkan, GL &amp; GLcore. RA reports a change in refresh rate, and the visible area scales to fill the screen. Resolution stays, though.<br />
<br />
Switchres always worked on my Windows install. Here's my log from attempting to switch in Captain Commando:<br />
<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>    [INFO] RetroArch 1.8.8 (Git 9552f87157)<br />
    [INFO] === Build =======================================<br />
    [INFO] CPU Model Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz<br />
    [INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2<br />
    [INFO] Built: May 27 2020<br />
    [INFO] Version: 1.8.8<br />
    [INFO] Git: 9552f87157<br />
    [INFO] =================================================<br />
    [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/.state".<br />
    [INFO] Version of libretro API: 1<br />
    [INFO] Compiled against API: 1<br />
    [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using RGB565 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 24576 bytes buffer, got 18432.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] SRAM will not be saved.<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_music_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_video_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_image_history.lpl].<br />
    [INFO] Loading favorites file: [/home/dukeskinny/.config/retroarch/content_favorites.lpl].<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] [Vulkan]: Do not need to re-create swapchain.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] Using content: /run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip.<br />
    [INFO] arg #0: retroarch<br />
    [INFO] arg #1: /run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip<br />
    [INFO] arg #2: -s<br />
    [INFO] arg #3: /run/media/dukeskinny/Feting/RetroArch Data/saves<br />
    [INFO] arg #4: -S<br />
    [INFO] arg #5: /run/media/dukeskinny/Feting/RetroArch Data/states<br />
    [INFO] arg #6: -c<br />
    [INFO] arg #7: /home/dukeskinny/.config/retroarch/retroarch.cfg<br />
    [INFO] arg #8: -L<br />
    [INFO] arg #9: /home/dukeskinny/.config/retroarch/cores/mame_libretro.so<br />
    [INFO] arg #10: -v<br />
    [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.<br />
    [INFO] Unloading game..<br />
    [INFO] Unloading core..<br />
    [INFO] Unloading core symbols..<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] RetroArch 1.8.8 (Git 9552f87157)<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/captcomm.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/captcomm.state".<br />
    [INFO] === Build =======================================<br />
    [INFO] CPU Model Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz<br />
    [INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2<br />
    [INFO] Built: May 27 2020<br />
    [INFO] Version: 1.8.8<br />
    [INFO] Git: 9552f87157<br />
    [INFO] =================================================<br />
    [INFO] Loading dynamic libretro core from: "/home/dukeskinny/.config/retroarch/cores/mame_libretro.so"<br />
    [INFO] [Overrides] core-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.cfg.<br />
    [INFO] [Overrides] content-dir-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/captcomm.cfg.<br />
    [INFO] [Overrides] content-dir-specific overrides stacking on top of previous overrides.<br />
    [INFO] [Overrides] no game-specific overrides found at /run/media/dukeskinny/Feting/RetroArch Data/config/MAME/captcomm.cfg.<br />
    [INFO] Config: appending config "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.cfg"<br />
    [INFO] Config: appending config "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/Capcom Play System.cfg"<br />
    [INFO] [Environ]: SET_VARIABLES.<br />
    [INFO] [Remaps]: remap directory: /home/dukeskinny/.config/retroarch/config/remaps<br />
    [INFO] Redirecting save file to "/run/media/dukeskinny/Feting/RetroArch Data/saves/captcomm.srm".<br />
    [INFO] Redirecting save state to "/run/media/dukeskinny/Feting/RetroArch Data/states/captcomm.state".<br />
    [INFO] [Environ]: GET_LOG_INTERFACE.<br />
    [INFO] [Environ]: SYSTEM_DIRECTORY: "/run/media/dukeskinny/Feting/RetroArch Data/system".<br />
    [libretro INFO] SYSTEM_DIRECTORY: /run/media/dukeskinny/Feting/RetroArch Data/system<br />
    [INFO] [Environ]: CORE_ASSETS_DIRECTORY: "/home/dukeskinny/.config/retroarch/downloads".<br />
    [libretro INFO] CONTENT_DIRECTORY: /home/dukeskinny/.config/retroarch/downloads<br />
    [libretro INFO] SAVE_DIRECTORY: /run/media/dukeskinny/Feting/RetroArch Data/saves<br />
    [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.<br />
    [INFO] Content loading skipped. Implementation will load it on its own.<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [INFO] Skipping SRAM load..<br />
    [INFO] Version of libretro API: 1<br />
    [INFO] Compiled against API: 1<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [libretro INFO] AV_INFO: width=640 height=480<br />
    [libretro INFO] AV_INFO: max_width=640 max_height=480<br />
    [libretro INFO] AV_INFO: aspect_ratio = 1.333333<br />
    [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000<br />
    [INFO] [Cheats]: Load game-specific cheatfile: /home/dukeskinny/.config/retroarch/cheats/MAME/captcomm.cht<br />
    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.<br />
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 120.00 Hz, Game = 60.00 Hz)<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using BGRA8888 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Shaders]: preset directory: /run/media/dukeskinny/Feting/RetroArch Data/config/<br />
    [INFO] [Shaders]: preset directory: /home/dukeskinny/.config/retroarch/<br />
    [INFO] [Shaders]: preset directory: /run/media/dukeskinny/Feting/RetroArch Data/shaders/presets<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 12288 bytes buffer, got 9216.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_music_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_video_history.lpl].<br />
    [INFO] Loading history file: [/home/dukeskinny/.config/retroarch/content_image_history.lpl].<br />
    [INFO] Loading favorites file: [/home/dukeskinny/.config/retroarch/content_favorites.lpl].<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [libretro INFO] Starting game:/run/media/dukeskinny/External/LaunchBox/Games/Arcade/Capcom Play System/captcomm.zip<br />
    [libretro INFO] Game name: captcomm, Game description: Captain Commando (World 911202)<br />
    [libretro ERROR] System not found: Capcom Play System<br />
    [libretro WARN] Driver Capcom Play System not found -1<br />
    [libretro INFO] Creating frontend for game: captcomm<br />
    [libretro INFO] Softlists: 1<br />
    [libretro INFO] SOURCE FILE: ../../../../../src/mame/drivers/cps1.cpp<br />
    [libretro INFO] PARENT: 0<br />
    [libretro INFO] NAME: captcomm<br />
    [libretro INFO] DESCRIPTION: Captain Commando (World 911202)<br />
    [libretro INFO] YEAR: 1991<br />
    [libretro INFO] MANUFACTURER: Capcom<br />
    [libretro INFO] RES:1<br />
    [libretro INFO] MAIN FIRST<br />
    [libretro INFO] Joystick map: disabled<br />
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:<br />
    [libretro INFO] AV_INFO: width=384 height=224<br />
    [libretro INFO] AV_INFO: max_width=384 max_height=224<br />
    [libretro INFO] AV_INFO: aspect_ratio = 1.333333<br />
    [libretro INFO] AV_INFO: fps = 59.637405 sample_rate = 48000.000000<br />
    [INFO] [Environ]: SET_SYSTEM_AV_INFO.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] [Audio]: Set audio input rate to: 48291.84 Hz.<br />
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 120.00 Hz, Game = 59.64 Hz)<br />
    [INFO] [Video]: Video @ fullscreen<br />
    [ERROR] [Wayland]: Failed to connect to Wayland server.<br />
    [INFO] Vulkan dynamic library loaded.<br />
    [INFO] [Vulkan]: Found vulkan context: x<br />
    [INFO] [Vulkan]: Detecting screen resolution 1024x768.<br />
    [INFO] [GLX]: Window manager is Xfwm4.<br />
    [INFO] [GLX]: Using override-redirect workaround.<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [GLX]: Using Xinerama on screen #0.<br />
    [INFO] [GLX]: X = 0, Y = 0, W = 1024, H = 768.<br />
    [INFO] [GLX]: Requesting compositor bypass.<br />
    [INFO] [GLX]: Using true fullscreen.<br />
    [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Using GPU index 0.<br />
    [INFO] [Vulkan]: Using GPU: GeForce GTX 780 Ti<br />
    [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 2.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 3.<br />
    [INFO] [Vulkan]: Swapchain supports present mode: 0.<br />
    [INFO] [Vulkan]: Creating swapchain with present mode: 2<br />
    [INFO] [Vulkan]: Using swapchain size 1024 x 768.<br />
    [INFO] [Vulkan]: Got 2 swapchain images.<br />
    [INFO] [Vulkan]: Using resolution 1024x768<br />
    [INFO] [Vulkan]: Using BGRA8888 format.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: Loading stock shader.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [udev]: Plugged pad: Microsoft Microsoft® SideWinder™ X3 Mouse Consumer Control (1118:1884) on port #0.<br />
    [INFO] [udev]: Pad #0 (/dev/input/event22) supports 0 force feedback effects.<br />
    [INFO] [udev]: Plugged pad: Microsoft X-Box One S pad (1118:746) on port #1.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports force feedback.<br />
    [INFO] [udev]: Pad #1 (/dev/input/event16) supports 16 force feedback effects.<br />
    [INFO] [Joypad]: Found joypad driver: "udev".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [DBus]: Suspended screensaver via DBus.<br />
    [INFO] [Video]: Found display server: x11<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/gtu-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-kurozumi.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes-svideo-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler-lottes.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/imgmangler.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-adjust.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite-3phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/kurozumi-composite.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/mupen64plus_next_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-256px-svideo-gtusimplified.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/ntsc-320px-svideo.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/play_libretro.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/retroarch.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock half.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-imgmangler-kurozumi-composite-2phase.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcd-grid-v2-psp-color.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/stock-lcdgrid2-pspcolor-gtu.slangp"<br />
    [INFO] Found shader "/run/media/dukeskinny/Feting/RetroArch Data/shaders/svideo-2phase-gtu.slangp"<br />
    [INFO] [PulseAudio]: Requested 12288 bytes buffer, got 9216.<br />
    [INFO] [Menu]: Found menu display driver: "vulkan".<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [Font]: Using font rendering backend: freetype.<br />
    [INFO] [LED]: LED driver = 'null' 0x5557f8b83ce0<br />
    [INFO] [MIDI]: Initializing ...<br />
    [INFO] [MIDI]: Input disabled.<br />
    [INFO] [MIDI]: Output disabled.<br />
    [INFO] [MIDI]: Initialized "alsa" driver.<br />
    [INFO] Game focus is: : off.<br />
    [libretro INFO] ChangeAV: w:384 h:224 ra:1.333333.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Vulkan]: VSync =&gt; on<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] Setting refresh rate to: 120.000 Hz.<br />
    [INFO] Setting refresh rate to: 119.275 Hz.<br />
    [INFO] [Vulkan]: Do not need to re-create swapchain.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.<br />
    [INFO] [slang]: Building pass #0 (N/A)<br />
    [INFO] [Vulkan filter chain]: Not using frame history.<br />
    [INFO] [Vulkan filter chain]: Not using framebuffer feedback.<br />
    [INFO] [Overrides] configuration overrides unloaded, original configuration restored.<br />
    [INFO] [PulseAudio]: Unpausing.<br />
    [INFO] [Cheats]: Save game-specific cheatfile: /home/dukeskinny/.config/retroarch/cheats/MAME/captcomm.cht<br />
    [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.<br />
    [INFO] Unloading game..<br />
    [INFO] [PulseAudio]: Pausing.<br />
    [INFO] Unloading core..<br />
    [INFO] Unloading core symbols..<br />
    [INFO] [Core Options]: Saved core options file to "/run/media/dukeskinny/Feting/RetroArch Data/config/MAME/MAME.opt"<br />
    [INFO] [XINERAMA]: Xinerama version: 1.1.<br />
    [INFO] [XINERAMA]: Xinerama screens: 1.<br />
    [INFO] [XINERAMA]: Saved monitor #0.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.<br />
    [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.</code></div></div><br />
<br />
**Update** This is the output from xrandr. It seems resolutions are created successfully, just not actualized. **No wait, the resolutions are created on the wrong device, aren't they?**<br />
<br />
<a href="https://imgur.com/a/BL0PK0y" target="_blank" rel="noopener" class="mycode_url">https://imgur.com/a/BL0PK0y</a><br />
<br />
**Update 2** Tried setting Monitor Index to 0 (Auto). No luck. Neither 0 nor 1 worked. This is with only the CRT active and designated as primary.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MME4CRT Windows XP 32 bit doesn't work]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=136</link>
			<pubDate>Tue, 07 Jan 2020 16:13:47 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=136</guid>
			<description><![CDATA[Hi,<br />
<br />
I have installed MME4CRT on my old computer Windows XP 32 bit ( I use on my CRT TV with CRT emudriver 1.2b), it doesn't want work I have the message "Incorrect settings". <br />
You know this problem? How I can fixe it?<br />
Thanks for your help and sorry for my english<br />
<br />
<br />
--- Update thread ---<br />
<br />
 Sorry i didn't notice that the windows version works from windows 7]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I have installed MME4CRT on my old computer Windows XP 32 bit ( I use on my CRT TV with CRT emudriver 1.2b), it doesn't want work I have the message "Incorrect settings". <br />
You know this problem? How I can fixe it?<br />
Thanks for your help and sorry for my english<br />
<br />
<br />
--- Update thread ---<br />
<br />
 Sorry i didn't notice that the windows version works from windows 7]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Getting 240p on 31KHz CRT Monitor with MME4CRT]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=79</link>
			<pubDate>Fri, 03 Jan 2020 11:35:27 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=79</guid>
			<description><![CDATA[Hi everyone,<br />
<br />
I installed Mubuntu-MME4CRT-desktop-amd64-v1.iso on my Core2Quad PC<br />
and it seems great.<br />
<br />
I'm using it with a CRT 19" Trinitron PC Monitor (VGA)<br />
So I launched the "31K install" from the "start menu" and "games", and then rebooted and launched Retroarch.<br />
Once inside if I try loading a rom it works but does not switch to low resolutions.<br />
<br />
Myabe I connect the monitor at the wrong timing?<br />
or I need a tool similar to VMM for Linux to generate resolutions first??<br />
<br />
Is there a tutorial or something? <br />
<br />
Thank you very much]]></description>
			<content:encoded><![CDATA[Hi everyone,<br />
<br />
I installed Mubuntu-MME4CRT-desktop-amd64-v1.iso on my Core2Quad PC<br />
and it seems great.<br />
<br />
I'm using it with a CRT 19" Trinitron PC Monitor (VGA)<br />
So I launched the "31K install" from the "start menu" and "games", and then rebooted and launched Retroarch.<br />
Once inside if I try loading a rom it works but does not switch to low resolutions.<br />
<br />
Myabe I connect the monitor at the wrong timing?<br />
or I need a tool similar to VMM for Linux to generate resolutions first??<br />
<br />
Is there a tutorial or something? <br />
<br />
Thank you very much]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HDMI to VGA supported?]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=75</link>
			<pubDate>Wed, 17 Jul 2019 01:36:13 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=75</guid>
			<description><![CDATA[I have an Intel Skull Canyon NUC which is decent powerful, however it has just an HDMI out. I tried to look for examples if this works but didnt find much. Does MME4CRT output 15KHZ through HDMI which can be converted using HDMI to VGA convertor? <br />
<br />
BR suv]]></description>
			<content:encoded><![CDATA[I have an Intel Skull Canyon NUC which is decent powerful, however it has just an HDMI out. I tried to look for examples if this works but didnt find much. Does MME4CRT output 15KHZ through HDMI which can be converted using HDMI to VGA convertor? <br />
<br />
BR suv]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gameboy native resolution support]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=74</link>
			<pubDate>Sat, 29 Jun 2019 12:11:13 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=74</guid>
			<description><![CDATA[The gameboy has a resolution of 160×144 pixels.<br />
<br />
I think I read somewhere that video cards and or crt switchres don't support this low resolution.<br />
<br />
Is that correct? <br />
What is the best way to display as close as possible the native resolution of the gameboy using crt switchres?]]></description>
			<content:encoded><![CDATA[The gameboy has a resolution of 160×144 pixels.<br />
<br />
I think I read somewhere that video cards and or crt switchres don't support this low resolution.<br />
<br />
Is that correct? <br />
What is the best way to display as close as possible the native resolution of the gameboy using crt switchres?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[N64 cores won't change resolution]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=37</link>
			<pubDate>Thu, 28 Feb 2019 13:05:33 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=37</guid>
			<description><![CDATA[Hi, @<a id="mention_1" href="member.php?action=profile&amp;uid=1" class="mentionme_mention" title="alphanu's profile"><span style="color: green;"><strong><em>alphanu</em></strong></span></a> <br />
<br />
neither of N64 cores (parallel, mupen64plus and mupen64plus-next) are switching to native resolutions. They render only at the desktop resolution, 640x480 in my case. I'm on windows 10 using CRTEmudriver and NATIVE 15khz settings on mm4crt. Also, I have these modelines installed with vmmaker for n64:<br />
<br />
384 x 288 @ 60.000000 n64<br />
480 x 360 @ 60.000000 n64<br />
640 x 222 @ 60.000000 n64<br />
400 x 440 @ 60.000000 n64<br />
<br />
<br />
When using the regular ReatroArch build, they switch only to 320x240, no matter the game.]]></description>
			<content:encoded><![CDATA[Hi, @<a id="mention_1" href="member.php?action=profile&amp;uid=1" class="mentionme_mention" title="alphanu's profile"><span style="color: green;"><strong><em>alphanu</em></strong></span></a> <br />
<br />
neither of N64 cores (parallel, mupen64plus and mupen64plus-next) are switching to native resolutions. They render only at the desktop resolution, 640x480 in my case. I'm on windows 10 using CRTEmudriver and NATIVE 15khz settings on mm4crt. Also, I have these modelines installed with vmmaker for n64:<br />
<br />
384 x 288 @ 60.000000 n64<br />
480 x 360 @ 60.000000 n64<br />
640 x 222 @ 60.000000 n64<br />
400 x 440 @ 60.000000 n64<br />
<br />
<br />
When using the regular ReatroArch build, they switch only to 320x240, no matter the game.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Wrong aspect ratio in retro arch 1.7.5 / 1.7.6 for 320x200 Games]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=34</link>
			<pubDate>Mon, 25 Feb 2019 23:19:04 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=34</guid>
			<description><![CDATA[Hi just wanted to migrate this thread:<br />
<br />
<a href="https://forums.libretro.com/t/crt-switch-res-retro-arch-1-7-5-1-7-6-dosbox-scummv-problem/20990/3" target="_blank" rel="noopener" class="mycode_url">https://forums.libretro.com/t/crt-switch...em/20990/3</a><br />
<br />
The problem in short: the aspect ratio for games that use 320x200 (for example DOS Games (DosBox) or ScummVM) is apparently not calculated correctly anymore what causes the image not to expand to whole screen width. (It does expand but not far enough)<br />
<br />
Here is the log output for a game where the problem occurs:<br />
<br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">************ CRTSwitchRes Debug output ************</span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>CRT Resolution: 3840x200<br />
Refresh Rate: 60.000000</code></div></div><br />
<hr class="mycode_hr" />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">[libretro INFO] Resolution changed 640x400 =&gt; 320x200 [INFO] Environ SET_GEOMETRY. [INFO] SET_GEOMETRY: 320x200, aspect: 1.333. [INFO] Paused.</span></span><br />
<br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">Would be grateful for advice, help,</span></span><br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">best</span></span>]]></description>
			<content:encoded><![CDATA[Hi just wanted to migrate this thread:<br />
<br />
<a href="https://forums.libretro.com/t/crt-switch-res-retro-arch-1-7-5-1-7-6-dosbox-scummv-problem/20990/3" target="_blank" rel="noopener" class="mycode_url">https://forums.libretro.com/t/crt-switch...em/20990/3</a><br />
<br />
The problem in short: the aspect ratio for games that use 320x200 (for example DOS Games (DosBox) or ScummVM) is apparently not calculated correctly anymore what causes the image not to expand to whole screen width. (It does expand but not far enough)<br />
<br />
Here is the log output for a game where the problem occurs:<br />
<br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">************ CRTSwitchRes Debug output ************</span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>CRT Resolution: 3840x200<br />
Refresh Rate: 60.000000</code></div></div><br />
<hr class="mycode_hr" />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">[libretro INFO] Resolution changed 640x400 =&gt; 320x200 [INFO] Environ SET_GEOMETRY. [INFO] SET_GEOMETRY: 320x200, aspect: 1.333. [INFO] Paused.</span></span><br />
<br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">Would be grateful for advice, help,</span></span><br />
<span style="color: #212121;" class="mycode_color"><span style="font-family: roboto, sans-serif;" class="mycode_font">best</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Anyone with a JPAC / Arcade monitor?]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=33</link>
			<pubDate>Mon, 25 Feb 2019 19:25:36 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=33</guid>
			<description><![CDATA[Hi,<br />
<br />
I installed Lubuntu and all goes well.<br />
<br />
On LCD <img src="https://mme4crt.alphanudesign.co.uk/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
Whenever i attach a arcade monitor or JPAC to the vga-0  xrandr says no disconnected. (lcd connected to DVI-0 that works)<br />
<br />
Do i need to do something special for screens without edid information.?<br />
<br />
Thanks]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I installed Lubuntu and all goes well.<br />
<br />
On LCD <img src="https://mme4crt.alphanudesign.co.uk/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
Whenever i attach a arcade monitor or JPAC to the vga-0  xrandr says no disconnected. (lcd connected to DVI-0 that works)<br />
<br />
Do i need to do something special for screens without edid information.?<br />
<br />
Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Basic Linux setup questions]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=31</link>
			<pubDate>Mon, 25 Feb 2019 14:47:39 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=31</guid>
			<description><![CDATA[Thanks @<a id="mention_14" href="member.php?action=profile&amp;uid=14" class="mentionme_mention" title="ArcadeTV's profile">ArcadeTV</a> <br />
<br />
There are always changes that don't get committed to RA This will be either because they don't want them or because that may not be relevant to that masses.<br />
<br />
The auto setup script wad designed for users who already have a desktop environment with x11. You would need to install xserver headers before running the script. after which you would need to run<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>startx retroarch</code></div></div>Still something I'm looking into.<br />
<br />
I am modifying emulation station to use as a front-end but this might take a while.<br />
<br />
<br />
I have already forked RetroPi an edited the necessary files so it uses MME4CRT instead of RA. I have not tested it however. You can find this <a href="https://github.com/mme4crt/RetroPie-Setup" target="_blank" rel="noopener" class="mycode_url">here</a> if you want to test it.]]></description>
			<content:encoded><![CDATA[Thanks @<a id="mention_14" href="member.php?action=profile&amp;uid=14" class="mentionme_mention" title="ArcadeTV's profile">ArcadeTV</a> <br />
<br />
There are always changes that don't get committed to RA This will be either because they don't want them or because that may not be relevant to that masses.<br />
<br />
The auto setup script wad designed for users who already have a desktop environment with x11. You would need to install xserver headers before running the script. after which you would need to run<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>startx retroarch</code></div></div>Still something I'm looking into.<br />
<br />
I am modifying emulation station to use as a front-end but this might take a while.<br />
<br />
<br />
I have already forked RetroPi an edited the necessary files so it uses MME4CRT instead of RA. I have not tested it however. You can find this <a href="https://github.com/mme4crt/RetroPie-Setup" target="_blank" rel="noopener" class="mycode_url">here</a> if you want to test it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[MME4CT Windows Support]]></title>
			<link>https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=8</link>
			<pubDate>Fri, 15 Feb 2019 10:41:16 +0000</pubDate>
			<guid isPermaLink="false">https://mme4crt.alphanudesign.co.uk/forum/showthread.php?tid=8</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite><span> (02-14-2019, 04:43 PM)</span>alphanu Wrote:  <a href="https://mme4crt.alphanudesign.co.uk/forum/showthread.php?pid=7#pid7" class="quick_jump"></a></cite><span style="font-weight: bold;" class="mycode_b">MME4CRT now has a new options </span><br />
<br />
1. This option uses dynamic widths to output video for most GPUs. This is experimental at the moment but will get a lot better over time. Feedback from every one using it will help to narrow down the best pixel clocks to use on different hardware.<br />
<br />
2. X-axis centring. this allows you to re-position the screen so your game stays centred. This is done while keeping the original video size to match original hardware.<br />
<br />
I have also modified the porch algorithm for super resolutions to remove the huge over scan.</blockquote><br />
Hello, alphanu.<br />
I'd like to know if MM4CRT for Windows is still limited to AMD GPUs + Calamity driver?<br />
Congrats for your amazing work. Keep it up!]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite><span> (02-14-2019, 04:43 PM)</span>alphanu Wrote:  <a href="https://mme4crt.alphanudesign.co.uk/forum/showthread.php?pid=7#pid7" class="quick_jump"></a></cite><span style="font-weight: bold;" class="mycode_b">MME4CRT now has a new options </span><br />
<br />
1. This option uses dynamic widths to output video for most GPUs. This is experimental at the moment but will get a lot better over time. Feedback from every one using it will help to narrow down the best pixel clocks to use on different hardware.<br />
<br />
2. X-axis centring. this allows you to re-position the screen so your game stays centred. This is done while keeping the original video size to match original hardware.<br />
<br />
I have also modified the porch algorithm for super resolutions to remove the huge over scan.</blockquote><br />
Hello, alphanu.<br />
I'd like to know if MM4CRT for Windows is still limited to AMD GPUs + Calamity driver?<br />
Congrats for your amazing work. Keep it up!]]></content:encoded>
		</item>
	</channel>
</rss>